Package pl.AWTGameEngine.custom
Class ForceTest
java.lang.Object
pl.AWTGameEngine.components.base.ObjectComponent
pl.AWTGameEngine.custom.ForceTest
-
Constructor Summary
Constructors -
Method Summary
Methods inherited from class pl.AWTGameEngine.components.base.ObjectComponent
conflictsWith, getCamera, getComponentAuthor, getComponentDescription, getComponentName, getKeyListener, getMouseListener, getObject, getObjectByName, getRenderEngine, getRequiredClass, getScene, getSceneLoader, getWindow, hasRequiredClass, isDefaultComponent, isGLComponent, isUnique, isWebComponent, on3DRenderRequest, onAddComponent, onAddComponent, onAfterRender, onAfterUpdate, onButtonClick, onCollide, onCollide, onContextMenuClick, onContextMenuOpen, onEverySecond, onGUIUpdate, onKeyType, onKeyType, onMenuBarClick, onMouseClick, onMouseClick, onPhysicsAfterUpdate, onPhysicsPreUpdate, onPhysicsUpdate, onPreRender, onPreUpdate, onRemoveComponent, onRender, onSerializationFinish, onTreeValueChange, onTriggerEnter, onTriggerLeave, onUpdateCameraPosition, onUpdateCameraPosition, onUpdateCameraRotation, onUpdatePosition, onUpdatePosition, onUpdateRotation, onUpdateRotation, onUpdateSize, onUpdateSize, onWebRenderRequest, onWindowClosing, onWindowMove, onWindowResize
-
Constructor Details
-
ForceTest
-
-
Method Details
-
onUpdate
public void onUpdate()Description copied from class:ObjectComponentMethod is called before frame draw. Update is called after PreUpdate.- Overrides:
onUpdatein classObjectComponent
-