Package pl.AWTGameEngine.components
Class Vehicle.Engine
java.lang.Object
pl.AWTGameEngine.components.base.ObjectComponent
pl.AWTGameEngine.components.Vehicle.Engine
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Vehicle
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionfloatfloatfloatvoidinit(physx.vehicle2.PxVehicleEngineParams engine) voidMethod will be called when component will be added to the object.voidsetIdleRPM(float idleRPM) voidsetMaxRPM(float maxRPM) voidsetPeakTorque(float peakTorque) Methods inherited from class pl.AWTGameEngine.components.base.ObjectComponent
conflictsWith, getCamera, getComponentAuthor, getComponentDescription, getComponentName, getKeyListener, getMouseListener, getObject, getObjectByName, getRenderEngine, getRequiredClass, getScene, getSceneLoader, getWindow, hasRequiredClass, isDefaultComponent, isGLComponent, isUnique, isWebComponent, on3DRenderRequest, onAddComponent, onAfterRender, onAfterUpdate, onButtonClick, onCollide, onCollide, onContextMenuClick, onContextMenuOpen, onEverySecond, onGUIUpdate, onKeyType, onKeyType, onMenuBarClick, onMouseClick, onMouseClick, onPhysicsAfterUpdate, onPhysicsPreUpdate, onPhysicsUpdate, onPreRender, onPreUpdate, onRemoveComponent, onRender, onSerializationFinish, onTreeValueChange, onTriggerEnter, onTriggerLeave, onUpdate, onUpdateCameraPosition, onUpdateCameraPosition, onUpdateCameraRotation, onUpdatePosition, onUpdatePosition, onUpdateRotation, onUpdateRotation, onUpdateSize, onUpdateSize, onWebRenderRequest, onWindowClosing, onWindowMove, onWindowResize
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Field Details
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vehicle
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Constructor Details
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Engine
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Method Details
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onAddComponent
public void onAddComponent()Description copied from class:ObjectComponentMethod will be called when component will be added to the object. -
init
public void init(physx.vehicle2.PxVehicleEngineParams engine) -
getPeakTorque
public float getPeakTorque() -
getIdleRPM
public float getIdleRPM() -
getMaxRPM
public float getMaxRPM() -
setPeakTorque
public void setPeakTorque(float peakTorque) -
setIdleRPM
public void setIdleRPM(float idleRPM) -
setMaxRPM
public void setMaxRPM(float maxRPM) -
getVehicle
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